25 May 2007

What's new in K2Vi 2.7.2 build 419

selected Objects on terrain -> on error, the objects that could not be placed on the terrain get a red axis instead of the normal yellow.
'O' (captial 'o'): selects all objects that 'missed' the terrain. If no objects selected, this option will search all GIS themes and select objects that missed the terrain. Move the objects a bit and position on terrain again.
FONT3D_SCALE scale: scale factor for the 3D text labels.

Bug fixes:

3D text labels are placed closer to objects.
K2Vilite: zoom to world when starting a flight path

What's new K2Vi 2.7.2 build 415

K2Vi now checks for .tga images as well as .jpg for terrain overlays. Reason for this is that the K2Vi ArcMap dll outputs .jpg images which can be loaded into K2Vi but have longer loading time. Preferable all imagery is in tga format for loading speed.. So now can convert all your terrain .jpg files to power of 2 (width and height) sized tga's and K2Vi will find the tga files even if the terrain tile is still linked to the original jpg.
2D select box: drag a rectangle and select all object that intersect with the box. The 2D select works works the same as the 3D sphere select tool.
K2Vi ArcMap DLL for ArcMap 9.2 (beta)

Bug fixes:
even better terrain following detection when moving objects on terrain

What's new K2Vi 2.7.2 build 412

Shadow dialog. Switches automatically to standard and daylight saving time zones based on info in the K2VI_ROOT/locale/daylight.dat:

The format is:

<COUNTRY>, <place>, <year>, <timezone_id_daylightsaving>, <day_daylightsaving>, <month_daylightsaving>, <timezone_id_standard>, <day_standard>, <month_standard>

NEW ZEALAND,,2006,0,1,10,1,19,3
NEW ZEALAND,,2007,0,30,9,1,18,3

save grids as irregular point xyz files. Use .asc as extension when exporting a grid
better check on shift key when translating objects.
better terrain following detection when moving objects on terrain
position on terrain flag set when loading kvi file objects that were saved with 'position on terrain'.

What's new K2Vi 2.7.2 build 405

terrain following at 1.6m by default
'edit preset' button in shadow dialog box
LOD models need to be in a ./LODS directory now (.lod file plus the simplified models).
Note: the old method does not work anymore from this release onwards
release notes display when starting K2Vi 27

Bug fixes:

latitude in shadow dialog box was not displayed correctly
shadow analysis couldn't grab the stencil buffer
'Edit preset' button in shadow dialog box
latitude display displayed incorrectly
draft them stayed in project after export

What's new K2Vi 2.7.2 build 393

new: popup box when errors while loading data

What's new K2Vi 2.7.2 build 389

new: Trioc3D controller support (http://www.trioc.com/)
new: openflight export:
       - textures can be in model directory
       - speed up of texture search
       - polygon 'bothsides' are exported correctly
new: save confirmation in CAD dialog box

Bug fixes:

bug: terrain following on when jumping to viewpoint that was recorded with terrain following on

What's new K2Vi 2.7.2 build 370

new: toggle (right ctrl) key to dis/enable navigating at a constant altitude
new: in navigation mode, hold left ctrl key to look around instead of right mouse button
new: in navigation mode, hold left ctrl key to zoom out, release to zoom in.
new: display of number of points when measuring or creating a GIS polygon
new: area (2D) calculation with the measure tool and create GIS polygon tool
new: move/rotate keyboard distance set to distance in the dialog box
new: 2 decimals in move dlg box.

Bug fixes:

bug: foreground text sometimes caused GPF when window too small.
bug: K2Vi crashed when in background. Number of additional checks built in now.
bug: attribute box, focus name/value/edit box, order of attributes, also order in Identify window / 3d text.
bug: check on corrupt shapefiles.
bug: error when positioning objects on terrain
bug: crash when running K2Vi and opening Windows explorer
bug: crash when loading shapefiles for modifying terrain

What's new K2Vi 2.7.2 build 355

Bug fixes:

bug: slow saving of large number of objects to kvi file
bug: error saving 3D polygons to shapefile with no extrusion
bug: randomization dialog box: Z-button
bug: viewpoint dialog box: viewing angle reset to default

What's new K2Vi 2.7.2 build 343

new fade in/out of layers in the Themes On/Off dialog box
new license system: please contact DIT regarding this
new: polygon texture mapping on 3D shapes
new: invert selection in Themes On/Off dialog

Bug fixes:

bug: error mapping textures on multiple polygons in 3D shape files
bug: crash of hotlink identify on some systems

New functionality in version 2.7.1 (build 326)

'follow-mode' for all animated objects: attach the viewpoint to an animated object and circle around it as it moves through the scene
1 LookUpTable (LUT) table for all ESRI shapefiles
30 day evaluation license version available
at least 10cm resolution in X and Y in KVI files/shapefiles/SDE.
shadow analysis, improved visibility of shadows. New 'color blending' option available in Shadow Dialog.

10 July 2006

- Theme layers fade in/out
The new themes fade in/out functionality is very powerful when communicating two different designs of a proposed development. Select 2 themes in the 'Themes On/Off dialog box and hit the opacity button. Use the slider to fade in/out between 2 themes.

- Theme layers fade in/out
The new themes fade in/out functionality is very powerful when communicating two different designs of a proposed development. Select 2 themes in the 'Themes On/Off dialog box and hit the opacity button. Use the slider to fade in/out between 2 themes.



- Inverse Theme Selection

Bug fixes.
- error mapping textures on multipe polygons in 3D shape files.
- bug: initial viewpoint not set correctly when collision/terrain following is on.
- bug: export of 3D shapefile objects to 3D shapefile (top polygon) that have been extruded downwards.
- bug: kvi file save --> very slow and sometimes crashes.
- bug: object animation (Object->Animate) doesn't work properly when 1 or more animated themes are disabled.
- bug: opacity dialog --> touch the slider and the theme becomes invisible.

01 March 2006

- Viewpoint functionality enhancements
- It is now possible to visualise all viewpoints in the K2Vi scene as 3D models showing position and orientation of the viewpoint in 3D. This is extremely usefull when creating a flightpath from these viewpoints.
- viewpoint object annotation: when the mouse goes over the viewpoint object, the name of the viewpoint is displayed.
- 'jump to selected viewpoint (object)' with the 'fly to' tool or select the viewpoint object and hit 'v'

- Follow animated objects

- Position on terrain/move on terrain improvements

- Measure markers --> show only distance from last marker

- Always show the viewpoint position/orientation of the 3D window

- K2Vi ArcMap DLL improvements

Bug fixes.
- viewpoint highlighting when listbox does not have focus.
- create flightpath from viewpoint bug
- moving objects with keyboard -> put objects on terrain bug
- 2D map window can be switched to 3D view mode.
- 3d model dlg -> n:n cad-objects -> scale is reset after 'save link'.
- 3d model dlg -> some buttons (delete) are sometimes incorrectly disabled.
- Export to 3D shapefile
- fuzziness with styles on ATI video cards
- memory overflow when toggling styles
- 3D shapes are now extruded down to the terrain or to 0 if no terrain is present
- viewpoint is updated while loading in full screen mode
- when exporting footprint contour -> check on file being used as contour
- randomise XY scaling bug
- adapative navigation / fullscreen bug
- turbines layer on/off
- OpenFlight export textures
- Styles: texture filtering
- object animation path
- rotation of GIS objects
- randomise dialog bug improvements


01 October 2005

- 3D CAD object Level of detail (LOD)
Support for Level Of Details (LOD) of 3D CAD models.

- CAD instancing
K2Vi now supports CAD model instancing: each unique 3D CAD model is loaded from disk only once but can be displayed multiple times. CAD instancing results in faster project loading times especially projects with 1000's of similar objects like trees. CAD instancing is done automatically and no user input is required.

- CAD model randomiser
Typically when you add a large number of CAD objects (for example trees) to the 3D world, they all have the same rotation and scale which looks not very natural. You can now use the CAD model randomiser to create variety in rotation and scale of the selected CAD objects.

- CAD footprints
Create footprints from CAD models to modify the terrain.

- Smooth rendering of CAD objects
CAD objects can be rendered smooth in K2Vi if they have vertex normals.

- MapInfo vector file support
K2Vi now can read MapInfo .tab and .mif files.

- Billboards
Billboards are rotating objects that always face the viewer. They can be used for trees along a road you drive on or actual billboards with information.

- Pitch lock in K2Vi lite

- Variable 3D text size
Enter the line FONT3D_SCALE 'size' in the k2Vi.cfg.

- User defined font size for text in the navigation panel
Open the font.wtk file and enter for example Arial 20.

- Full screen startup
If you save the project in full screen mode, then next you open it will startup in full screen mode.

- Information on missing objects/textures now saved in log file

- Option to keep aspect ratio (XY) when scaling 3D CAD models in Z

- UTM to MGRS coordinate conversion

- Create so-called world files for all terrain textures in the 3D scene

- New keyboard functionality for scaling and translating objects

- 'Export to K2Vi' ArcMap tool improved
The K2Vi ArcMap tool can now create K2Vi projects from:
- rasters/images in a geodatabase (personal and SDE),
- rasters/images in a raster catalog in a geodatabase (personal and SDE)
- file based rasters/images
- shapefiles You can also now set the XY and Z - filtering in the settings dialog of the ArcMap tool.


28 June 2005

K2Vi Professional version 2.6.1 (build 202)

- Layer transparency
K2Vi now supports transparency of layers. The opacity parameter is saved per layer in the project file.

- Coordinate projection
Support for display of viewpoint and mouse coordinates in a wide range of coordinate systems including MGRS and UTM.

- Study mode

- Create a flight path from viewpoints
You can now easily create a flightpath through all your defined viewpoints.

- Create a flight path from objects
You can now easily create a flightpath based on selected objects in the scene.

- Automatic Web update

- Navigation ramps

- Support for SDE 9.1

- Controlled K2Vi window size

- GPS support
1. Plug-in any GPS unit and see the current position displayed in the K2Vi scene. 2. View downloaded track logs and waypoints in the K2Vi scene.

- OpenFlight Export
Export any selection of objects to this industry standard real-time 3D scene description format.

- Export 2D shapefiles to 3D shapefiles.

- Terrain modification
Create contour shapes from 3D models for easy integration of 3D models into the terrain.

- Zoom to theme

- Full screen mode

- Viewpoint Dialog
new "Set Viewpoint" button to set the selected 'project viewpoint' to the current location.

- Terrain dialog
new "Export World File" button: select a terrain file, use the button to create a 'world file' (.tfw/.jgw) for a TIFF/JPEG image..

- Use tiff/bmp/png image files for styles.
The Style file search mode can be set in the Style Properties dialog.

- Export ASCII DTM files (+ contours) to GeoTIFF.

- Lighting
Light presets can now be saved in the lighting dialog. The presets are stored to the (text-)file "lights.dat".

- Scene Properties.
Option to set the field of view based on focal length (35mm film camera).

Bug fixes.
- loading of old projects: K2Vi would stop loading.
- crash when saving a theme.
- update of viewpoint coordinates.
- crash when loading Parawera tiles.
- Navigation with keyboard would sometimes not work.
- Export newly created objects to KVI format, selection update issue.
- While making screen shots of a flightpath, some path points were skipped.
- 2/3 aspect ratio + toolbar display bug.
- Toolbar positioning bug.
- Move dialog: "Export" now works.
- Right-mouse button & context menu 'conflict'.
- The same project could be loaded multiple times.
- update themes on/off dialog.
- move/rotate undo bug.
- Texture dialog: reset now reverts to saved texture parameters.



24 December 2004

K2Vi Professional version 2.6.1 (build 140)

- 'Export to K2VI' ArcMap tool
K2Vi Professional comes now with an ArcMap tool (k2vi_kvp.dll) which allows you to create K2Vi projects from ArcMap with the push of a button

The tool allows you create a k2vi project file (*.kvp) plus associated project directory and subdirectories from the data layers in the active map in ArcMap. The tool will clip every layer to the active view extent and copy the layer to the correct k2vi project directory. The following data layers are supported at the moment:

  • raster layers 
  • shapefiles

- Improved visibility analysis
- octree implementation -> improvement of performance on large datasets
- improved accuracy
- target height: set height of target on the terrain. K2Vi will take into account the height of a possible target in the visibility analysis.
- export: save the result to shapefile or geotiff

- New sky boxes
The skybox is a geometry now. The user can use their own geometry and textures or select from 5 existing skyboxes:
: autumn
: sunset
: night
: bright day
: bluedream

- skybox can be transparent to blend with background color

Sky: bright day

Sky: sunset

- Terrain Modification.
You can now use 3D shapefiles to modify terrains in K2Vi. The software uses the Z values of the 3D shapes to overwrite the grid cell values where the 3D shapes overlap the grid. K2Vi doesn't actually modify the core grid cell values. The 3D shapefiles are linked to the grid tiles via the K2Vi project file and on loading of the project, it will modify the terrain.

- Row Filtering for terrain loading

Row filtering will decrease the number of points for triangulation and will result in faster loading and higher frame rates (display speed) but less accurate terrains. No Row filtering will result in longer loading times, lower frame rates but more accurate terrains.

- Texture Styles
This version supports so-called textures styles: The styles functionality allows you to create a number of visualisation styles for terrain tiles. This can be used for example to switch between summer and winter scenery but also to display different kinds thematic information.

- Annotation
The Annotation functionality allows you to retrieve attribute information from shapefiles without actually 'seeing' the shapefile in the scene. For example if you have a shapefile with waterways, you can load this shapefile via the 'Annotation' Dialog box. When the mouse goes over the area where there is a polygon in the shapefile, K2VI will display the waterways attribute information in the bottom left corner.

- Attributes Information for kvi files
In Release 2.5 you can now add attribute information to kvi files.

- Import and Export of VRML97 files.

K2Vi 2.5 fully supports import of VRML97 objects and allows you to export any selection of 3D objects from the K2Vi scene to the VRML97 format.

- Export of ESRI 3D shapefiles
This release allows you to create 3D shapefiles in the scene, add 3D CAD objects and export the created object with CAD links to an ESRI 3D shapefile.

For further historical news items please click here.


 

 

 

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