The data formats supported by K2Vi are described below.

GIS - SDE:
K2Vi can directly read and write GIS data stored in the Spatial Database Engine (ArcSDE). This includes 2D and 3D points, polylines and polygons. Point and polylines features are automatically converted to polygons in the K2Vi scene. An attribute value can be used to extrude the GIS objects.

GIS - Shapefiles:
K2Vi can directly read and write to ESRI shapefiles including 3D shapefiles. An attribute value can be used to extrude the GIS objects. CAD and texture information is stored in dBase files which are linked to the shape file.

GIS - MapInfo files:
K2Vi can directly read MapInfo files. An attribute value can be used to extrude the GIS objects. CAD information is stored in dBase files which are linked to the MapInfo file.

GIS - Raster Geospatial Data
K2Vi can directly read the following raster geospatial data formats:

  • Arc/Info ASCII Grid: This format is the ASCII interchange format for Arc/Info Grid, and
    takes the form of an ASCII file, plus sometimes an associated .prj file.
  • Arc/Info Binary Grid: This format is the internal binary format for Arc/Info Grid, and takes the form of a coverage level directory in an Arc/Info database. To open the coverage select the coverage directory, or an .adf file (such as hdr.adf) from within it.
  • DTED - Military Elevation Data: K2Vi supports DTED Levels 0, and 1 elevation data.
  • XYZ ASCII files (comma delimited): This is for example the format that is created when exporting terrains from Socet Set.
  • USGS SDTS formatted DEMs
  • GeoTIFF: GeoTIFF represents an effort by over 160 different remote sensing, GIS, cartographic, and surveying related companies and organizations to establish a TIFF based interchange format for georeferenced raster imagery.

K2Vi automatically creates a TIN (Triangulated Irregular Network layer) from the loaded raster data for optimized rendering speed. Next the user can drape image files on the TIN and save the image with the raster data. See our 'How to' manual for details on how to load in raster geospatial data sets and how to drape (georeferenced) images on the created TIN.

GIS - Local Data:
Local K2Vi files. This is an open ASCII file format similar to the Arc/Info generate format.

3D CAD - Model Data:
K2Vi imports 3D models in the following file formats:

  • 3DS (3D Studio)
  • FLT (OpenFlight)
  • BFF (Sense8)
  • VRML97
  • NFF (Sense8)
  • OBJ (Wavefront)

Imagery -(Image Data):
Images can be imported for use as textures on individual polygons or on a group of polygons, for example a terrain model (with full control of placement, orientation, spacing etc).

The following image formats are currently supported:

  • JPG (K2Vi supports georeferenced JPG images):  A *.jgw file containing the geo-information must be present in the same directory as the loaded jpg image.
  • TIFF (K2Vi supports georeferenced TIFF images):  A *.tfw file containing the geo-information must be present in the same directory as the loaded jpg image.
  • TGA
  • AVI
  • PNG
  • BMP

Sound Data:
Sound can be attached to objects for added realism or for studying the effects of objects that produce sound. K2VI imports the following sound format:

  • WAV

Export data:
K2Vi can export the textured 3D scene objects to the following formats:

  • ESRI 3D Shapefile
  • GeoTIFF (terrain only)
  • WTK NFF format
  • The popular VRML format for distribution on the web.
  • Local K2Vi file format.


 

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